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Hollister, J. M. (2016). In- and Out-of-Character: The Digital Literacy Practices and Emergent Information Worlds of Active Role-Players in a New Massively Multiplayer Online Role-Playing Game. Retrieved from http://purl.flvc.org/fsu/fd/FSU_2016SP_Hollister_fsu_0071E_13100
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Choose the citation style.
Hollister, J. M. (2016). In- and Out-of-Character: The Digital Literacy Practices and Emergent Information Worlds of Active Role-Players in a New Massively Multiplayer Online Role-Playing Game. Retrieved from http://purl.flvc.org/fsu/fd/FSU_2016SP_Hollister_fsu_0071E_13100

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