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Some of the material in is restricted to members of the community. By logging in, you may be able to gain additional access to certain collections or items. If you have questions about access or logging in, please use the form on the Contact Page.
In this dissertation, it is proposed that presence is a mechanism overlooked by previous work on video games and guilt. Presence is a multidimensional construct which broadly reflects the feeling of “being there” in a mediated space. One...
Some of the material in is restricted to members of the community. By logging in, you may be able to gain additional access to certain collections or items. If you have questions about access or logging in, please use the form on the Contact Page.